To do a perfect Tank Swordsman follow these steps: Note: For the daily mission you do not have to kill the Tank Swordsman Q: What is a perfect Tank Swordsman? Ī perfect Tank Swordsman is basically where you maximize the amount of gold you get from a Tank Swordsman (outside of any Tank Swordsman gold upgrades). Tank Swordsman are a great source of gold especially during tournaments (see perfect Tank Swordsman strategy). Let's say you killed it instead then the maximum hp would increase instead. Example: Tank Swordsman has 1000 maximum HP and you summon it and do 400 damage before it goes through the end portal then the new hp value would be 600 / 1000 for the next summon. If you kill a Tank Swordsman the Maximum HP will increase, if you fail to kill a Tank Swordsman the maximum hp will not increase but the hp left will remain until you summon it next time. Tank Swordsman are a boss type enemy that can be summoned every few hours and on successful kill, it rewards Energy, gold and gems. Note: For the daily mission you do not have to kill the Necromancer, you just have to summon it. There are a lot of great upgrades in the tech tree though, so waiting until you have all upgrades may not be the best strategy. Ideally, you will want to wait until you have 50% or more of the +tech points (TP) upgrades (Max of 49 additional TP available) since the hit points of the Necromancer increase after every kill and you'll need to start spending that hard earned energy to buy HP reduction levels. Q: When should I start killing Necromancers? The 200 gem pack offers the chance at cards one level above your maximum energy card acquisition, the 500 gem pack offers the chance to get cards two levels above your maximum energy card acquisition. The card packs for Gems are rather situational and value can really only be determined by your style of play. Yes there is and it can be found at: Q: Are the card packs for Gems worth the cost? Q: Is there an FAQ with all the maxables? There is also far more scope for updates as this is a brand new game with totally rewritten code. Idle Monster TD: Evolved has graphics that are far closer to the more popular IMTD game, while taking the best mechanics from Idle TD: Heroes vs Zombies for a game that is greater than both previous games. Q: What is different about this game to previous games? 4.3 Q: How do I see my map name and / or bonus?.4.1 Q: Should I use 2 dps for my layout?.3.3 Q: What should I spend my Tech Points on?.3.2 Q: What should I spend my tournament points on?.2.6 Q: How many evolutions are optimal?.2.5 Q: What Monsters should I evolve first?.2.3 Q: How can I tell when a monster is ready to Evolve?.1.13 Q: What is the order of the ad rotation?.1.12 Q: How do I suggest something to the dev?.1.11 Q: I have concerns about some of the results in my tournament bracket, what do I do?.1.8 Q: Can I transfer my account from one platform to another?.1.7 Q: What is a perfect Tank Swordsman?.1.5 Q: When should I start killing Necromancers?.1.4 Q: Are the card packs for Gems worth the cost?.1.3 Q: Is there an FAQ with all the maxables?.1.2 Q: What is different about this game to previous games?.Save 100 gems as soon as you hit 750 to reroll your artifacts the damage increase is insane and will carry you to 800 no problem. Once I felt I was ready to try for 750, I did spend the 500 gems on the resource pack to help jumpstart my tech tree and accumulate the extra gold with the daily bonus. I'd invest in EXP or damage boosting research and buying card stacks. I usually wait until the wave I'm stuck on fails enough to warrant a prestige, and just focus on farming with the Essence Storm and Mastership spells. You could use Spoutest instead of Sea Mustang if you wished, but I didn't have enough multi-card boosts to make it viable. I put Shelly and Spoutest near the Sea Mustang just to give him a little more damage too, and a Fluffiest upfront with support skill checked to help generate gold. Fire Devil is insanely powerful with the entire Burnbunn line in range to buff and Fryangle + Octapyre anywhere to give even more damage and speed. I focused a lot of time just farming essence and monster exp to open the expert deck to boost the legendary monster's DPS, my main carry being the Fire Devil and Sea Mustang as the backup for the fire shielded enemies. I've been playing for roughly 2 weeks and I managed to finally break up to 850, mostly just following the META strat off the wiki:Ģx game speed was a priority and then I unlocked the extra researches and tournament tiers.
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